Follow
infoCheckout the new Collection Tracker on PokéBase!
Learn morechevron-right
chevron-rightList
search
Card
Description
Spiral Rush
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Beak Blast
Flip a coin. If heads, your opponent’s Active Pokémon is now Burned.
Primate’s Trap
During your opponent’s next turn, attacks used by the Defending Pokémon cost [Num:Int id="0" max_length="1"] [Img:Element name="C"] more, and its Retreat Cost is [Num:Int id="0" max_length="1"] [Img:Element name="C"] more.
Tantrum
This Pokémon is now Confused.
Justified Press
If your opponent’s Active Pokémon is a Pokémon, this attack does 30 more damage.
Energy Assist
Take a Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.
Berserk
If any of your Benched Pokémon have damage on them, this attack does 50 more damage.
Clanging Scales
During your opponent’s next turn, this Pokémon takes +30 damage from attacks.
Silver Cannon
If your opponent’s Active Pokémon has an Ability, this attack does 40 more damage.
Sol Breaker
This Pokémon also does 10 damage to itself.
Unlock
Draw cards.
Pike
This attack also does 20 damage to 1 of your opponent’s Benched Pokémon.
Spike Cannon
Flip 4 coins. This attack does 20 damage for each heads.
Super Poison Breath
Your opponent’s Active Pokémon is now Poisoned.
Unseen Claw
If your opponent’s Active Pokémon is affected by a Special Condition, this attack does 60 more damage.
Chemical Panic
1 Special Conditions from among Asleep, Burned, Confused, Paralyzed, and Poisoned are chosen at random, and your opponent’s Active Pokémon is now affected by those Special Conditions. Any Special Conditions already affecting that Pokémon will not be chosen.
Scrounge-and-Scarf
Discard random Item cards from your opponent’s hand.
Star Drop
This attack does 40 damage to 1 of your opponent’s Pokémon.
High Horsepower
This Pokémon also does 40 damage to itself.
Blood Fang
If your opponent’s Active Pokémon has more remaining HP than this Pokémon, this attack does 50 more damage.
Signs of Evolution
Put random cards that evolve from Rockruff from your deck into your hand.
Push Out
Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Prismatic Laser
During your next turn, this Pokémon can’t attack.
Stiffen
During your opponent’s next turn, this Pokémon takes −50 damage from attacks.
Shadow Hit
This attack also does 20 damage to 1 of your Pokémon.
Energy Arrow
This attack does 20 damage to 1 of your opponent’s Pokémon for each Energy attached to that Pokémon.
Spiteful Dance
If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage.
Dazzle Dance
Your opponent’s Active Pokémon is now Confused.
Night Bind
During your opponent’s next turn, they can’t take any Energy from their Energy Zone to attach to their Active Pokémon.
Psycharge
Take a Energy from your Energy Zone and attach it to this Pokémon.
Barrier Shove
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from—and effects of—attacks done to this Pokémon.
Volt Switch
Switch this Pokémon with 1 of your Benched Pokémon.
Electrosmash
Flip a coin. If heads, this attack does 30 more damage.
Disconnect
During your opponent’s next turn, they can’t play any Item cards from their hand.
Super Zap Cannon
Discard a Energy from this Pokémon.
Spiral Drain
Heal 20 damage from this Pokémon.
Dangerous Claws
If your opponent’s Active Pokémon is a , this attack does 60 more damage.
School Storm
This attack does 40 more damage for each of your Benched Wishiwashi and Wishiwashi ex.
Insatiable Striking
During your next turn, this Pokémon’s attack does +40 damage.
Call Forth Cold
Take a Energy from your Energy Zone and attach it to this Pokémon.
Spike Armor
During your opponent’s next turn, if this Pokémon is damaged by an attack, do 40 damage to the Attacking Pokémon.
Heated Poison
Your opponent’s Active Pokémon is now Poisoned and Burned.
Kindle
Discard random Energy from both Active Pokémon.
Fire Fang
Your opponent’s Active Pokémon is now Burned.
Scar-Charged Smash
If this Pokémon has damage on it, this attack does 60 more damage.
Burning Bonemerang
Flip 2 coins. This attack does 70 damage for each heads. If at least 1 of them are heads, your opponent’s Active Pokémon is now Burned.
Anchor Shot
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Stuck-In Tackle
Flip a coin. If tails, this Pokémon also does 20 damage to itself.
Page
1of8
431results