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Card
Description
Iron Defense
Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.
Ragin’ Mad Strike
If this Pokémon has damage on it, this attack does 40 more damage.
Ultimate Force
This attack does 20 more damage for each of your Benched Pokémon.
Brave Bird
This Pokémon also does 20 damage to itself.
Silent Wing
Your opponent reveals their hand.
Collapse
This Pokémon is now Asleep.
Crisis Dive
Discard random Energy from this Pokémon.
Time Mash
Flip a coin. If tails, during your next turn, this Pokémon can’t attack.
Defensive Unit
During your opponent’s next turn, this Pokémon takes −20 damage from attacks.
Iron Beam Breaker
If your opponent’s Active Pokémon is a Pokémon, this attack does 30 more damage.
Toxic
Your opponent’s Active Pokémon is now Poisoned. Do 20 damage to this Pokémon instead of the usual amount for this Special Condition.
Linear Attack
This attack does 50 damage to 1 of your opponent’s Pokémon.
Kick Shot
Flip a coin. If tails, this attack does nothing.
Rolling Spin
During your next turn, this Pokémon’s attack does +60 damage.
Fighting Headbutt
If your opponent’s Active Pokémon is a Pokémon more damage.
Dash Attack
This attack does 20 damage to 1 of your opponent’s Benched Pokémon.
Hypnoblast
Your opponent’s Active Pokémon is now Asleep.
Astonish
Flip a coin. If heads, your opponent reveals a random cards from their hand and shuffles them into their deck.
Moonblast
During your opponent’s next turn, attacks used by the Defending Pokémon do −30 damage.
Spark
This attack also does 10 damage to 1 of your opponent’s Benched Pokémon.
Flash
During your opponent’s next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn’t happen.
Water Pulse
Your opponent’s Active Pokémon is now Asleep.
Zone Smash
Flip a coin. If heads, this attack does 60 more damage.
Thrash
Flip a coin. If heads, this attack does 60 more damage. If tails, this Pokémon also does 20 damage to itself.
Leech Seed
Heal 20 damage from this Pokémon.
Worry Seed
Your opponent’s Active Pokémon is now Confused.
Single-Horn Throw
Flip coins. If all of them are heads, this attack does 70 more damage.
Raging Hammer
This attack does more damage equal to the damage this Pokémon has on it.
Confuse Ray
Your opponent’s Active Pokémon is now Confused.
Spin Storm
Flip a coin. If heads, put your opponent’s Active Pokémon into their hand.
Interrupt
Your opponent reveals their hand. Choose cards you find there and shuffle them into your opponent’s deck.
Fury Attack
Flip 3 coins. This attack does 20 damage for each heads.
Pose
Flip a coin. If tails, this attack does nothing.
Jump Kick
This attack also does 20 damage to 1 of your opponent’s Benched Pokémon.
Super Fang
Halve your opponent’s Active Pokémon’s remaining HP, rounded down.
Pluck
Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon.
Clutch
During your opponent’s next turn, the Defending Pokémon can’t retreat.
Double Hit
Flip 2 coins. This attack does 40 damage for each heads.
Buggy Beam
Change the type of the next Energy that will be generated for your opponent to 1 of the following at random: [Img:Element name="G" ], [Img:Element name="R" ], [Img:Element name="W" ], [Img:Element name="L" ], [Img:Element name="P" ], [Img:Element name="F" ], [Img:Element name="D" ], or [Img:Element name="M" ].
Licking Fury
Flip a coin until you get tails. This attack does 40 more damage for each heads.
Steel Tackle
This Pokémon also does 20 damage to itself.
Metallic Turbo
Take a Energy from your Energy Zone and attach it to 1 of your Benched Pokémon.
Triple Nose
Flip 3 coins. This attack does 50 more damage for each heads.
Iron Head
Flip a coin until you get tails. This attack does 30 more damage for each heads.
Metal Arms
If this Pokémon has a Pokémon Tool attached, this attack does 30 more damage.
Dark Void
Your opponent’s Active Pokémon is now Asleep.
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